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TAMRIEL TRAVELERS 1.3 RC 2
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When CorePC set out to add new life and atmosphere to Cyrodiil, he ended up doing so in spades. Gamers everywhere cite Tamriel Travellers as one of Oblivion's quintessential mods to have. Now gamers on the wrong side of the law can avoid the risk of getting caught inside cities when buying and selling their wares. And noble hero characters can save time and energy in their travels by negotiating and bartering with these fine merchants and vendors.

What one notices with Tamriel Travellers is that now well
equipped NPCs now appear across various parts of the map - usually along roads - and tempt the player in stopping for anything from a quick bite to eat or a chance to repair equipment, or even simply get rid of unneeded clutter amassed from dungeon crawls and house raids. And what's more, these NPCs in the latest version also come equipped with TNR faces. Talk about an immersion lending experience! Congratulations on your awesome mod CorePC, and I for one wish you many more great gaming moments to come.

Veritas
- TAMRIEL TRAVELLERS SCREENSHOTS -
Not all of these mods are required to enjoy TNR. If you like the new look of all ten races, just use TNR All Races Final - it contains all of them in one. Use TNR for Shivering Isles as well as  TNR All Races Final if you have the Shivering Isles Expansion pack.

- TNR Shivering Isles

- TNR SI (No Helms)

- TNR All Races Final

- TNR The Imperials

- TNR The Bretons

- TNR The Redguards

- TNR The Nords

- TNR The Altmer

- TNR The Bosmer

- TNR The Dunmer

- TNR The Orcs

- TNR The Argonians

- TNR The Khajiit




- Hear Me Not

Enhances thieving by reducing sounds such as doors, lockpicking, sack and crate opening, and a whole lot more.

- Stealthier Magic

Removes most spell's
travel effects and casting as well as travel
sounds, leaving only impact related ones. End result is a stealthier
magic experience. Also affects enemies, so be careful.
TNR MODS
STEALTH MODS
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